0 0 5 region1 region1 15 7 15 7 275 7 15 7 visual 2 6 Visible 1 6 ReadOnly 0 6 Enabled 1 0 Hint 0 Caption Snapshot character animation from start to stop by step 1 Style 0 FBTextStyle.kFBTextStyleNone~FBTextStyle.kFBTextStyleBold~FBTextStyle.kFBTextStyleItalic~FBTextStyle.kFBTextStyleUnderlined 1 Justify 0 FBTextJustify.kFBTextJustifyLeft~FBTextJustify.kFBTextJustifyRight~FBTextJustify.kFBTextJustifyCenter 6 WordWrap 1 0 0 region2 edtStart 15 7 40 7 110 7 25 7 visual 11 6 Visible 1 6 ReadOnly 0 6 Enabled 1 0 Hint 2 Value 0.000000 2 Min 0.000000 2 Max 299.000000 2 Precision 0.000000 2 LargeStep 2.000000 2 SmallStep 1.000000 0 region3 edtStop 140 7 40 7 105 7 25 7 visual 11 6 Visible 1 6 ReadOnly 0 6 Enabled 1 0 Hint 2 Value 70.000000 2 Min 0.000000 2 Max 417.000000 2 Precision 1.000000 2 LargeStep 2.000000 2 SmallStep 1.000000 0 region4 edtStep 260 7 40 7 95 7 25 7 visual 11 6 Visible 1 6 ReadOnly 0 6 Enabled 1 0 Hint 2 Value 5.000000 2 Min 0.000000 2 Max 476.000000 2 Precision 1.000000 2 LargeStep 2.000000 2 SmallStep 1.000000 0 region5 region5 15 7 85 7 105 7 25 7 visual 1 6 Visible 1 6 ReadOnly 0 6 Enabled 1 0 Hint 0 Caption Pose It! 1 State 0 1 Style 0 FBButtonStyle.kFBPushButton~FBButtonStyle.kFBBitmapButton~FBButtonStyle.kFBCheckbox~FBButtonStyle.kFBRadioButton~FBButtonStyle.kFB2States~FBButtonStyle.kFBBitmap2States 1 Justify 0 FBTextJustify.kFBTextJustifyLeft~FBTextJustify.kFBTextJustifyRight~FBTextJustify.kFBTextJustifyCenter 1 Look 0 FBButtonLook.kFBLookNormal~FBButtonLook.kFBLookColorChange~FBButtonLook.kFBLookPush~FBButtonLook.kFBLookFlat~FBButtonLook.kFBLookAlphaBackground 0 0 11 startF = int(edtStart.Value) stopF = int(edtStop.Value) stepF = int(edtStep.Value) time = FBTime() lChar = FBApplication().CurrentCharacter for i in range(startF, stopF, stepF): time.SetTime(0,0,0, i) FBPlayerControl().Goto(time) FBSystem().Scene.Evaluate() pose = FBCharacterPose( str(i) ) pose.CopyPose( lChar ) 0